10 days Game;

A new indie game each 10 days, by one person

Archive for the category “Announcements”

My Personal blog

Hello, am not late that time πŸ˜€ just couple of hours from my last post :P.. In that 2 hours i was cleanning my old blog & make it fresh again, submitting new cool wordpress theme to it and making the logo for that post. I found i should podt my own stuff -like freelance & companies work or any other thing i code it like my targeting system- in another blog, not in 10daysGame. As i always wanted this 10days event to handle a full small games or even full big games. the point is make a thing in 10 days only. So, if you can’t find new news here, you can easily check my other blog for news. both are my blogs & I’ll try to post in both πŸ™‚ . Click in the image below to visit it


Note that, the blog have the same name of my old site, which i really hope to get it again someday 😦 i still have the domain πŸ˜€ but i lost the data 😦



Targeting system Updates & My Latest News

Hey everyone, sorry for not posting everyday. I have no internet right now & as everyone know am in China. WordPress, Facebook, Twitter, LinkedIn & Google and lots of other sites are blocked here in China, I really miss my country where any website is free to use, whatever the content. missing you Egypt πŸ™‚
Anyway, i got today an email telling me that the IOS game i was working in 2012 will be live within 10 days maximum & it had been approved from Apple, Cheers. Yea it was 2d game, added zero expreience to me πŸ™‚ just teaching some people & there was an ugly junior messing inside the project. But this is what the managers wanted :D. You can check the game website, teasers & trailer from HERE.


Going back to my targeting system, am now working in paralleling way in 3d & coding. In 3dsMax (yea, this time not using Maya) am making now the skinning for the character. After that I’ll start to Animate & i choose 3dsMax because of the quick Biped cool features. Because i have lots of MotionCaptureFiles i got from my X-Animation company “Coincide” . Plus using Mixer is more easy & give great results in such movements. So, i found 3DsMax Biped will be great to setup animations for real games in small amont of time comparing to Maya.
In coding area, i strted to draft the inputs of Keyboard & Mouse & hope to have something to show soon. I guess I’ll make such a playlist in my Youtube channel to show the progress of that system.
For the character it self, i found lots of MaxPayne3 resources & found lots of Max styles on the internet. But i really like that one:



Targeting System & AI updates

Hi everyone, Sorry for the long out of posting πŸ˜€

In fact, i have some problems in connections because of moving + the internet in China by default blocking WordPress ! Anyway am i had to stop working in TFK because of some freelance work and after that i went back to work in the Targeting System. But after few days i found it will be great if i integrated an AI system too. An AI built from ground and up to match my needs and trying to make it perfect as i imagined. So, now am working in my own AI + Targeting systems & after thatΒ  promise i will stop making tools and gameplay techniques and continue making a full games πŸ˜‰

For the used Language & SDK. At the beginning i got ONLY 2 choices> My choices was CryEngine Or OpenGL. I found working in OpenGL will be exhausting as it will take more time than it need & i will focus in rendering the final result more than focusing in the Algorithm it self ! So i take this choice out for now. For CryEngine which i really like, i found working with flowgraph i sort of limited, and will not give me the free coding or programming environment which i need to make something from scratch. CryEngine is amazing, but sometimes i feel it is already give me everything cool !

So, i started to think about Unity, UDK & Shiva. For Shiva as it is not that powerful i got it out of my mind in that one too. UDK was amazing and the most Powerful thing, Specially with the unreal scripting. But for my current computer πŸ˜€ or in another word labtop, it runs so slow..and as we all know UDK need amazing computer to run smoothly..So, i choosed Unity, i can use in my labtop fine & sooth. Plus it can run in my Mac too. and Unity C# or JS have lots of great classes too like unreal scripting. So, it looks like UDK, but less quality & better performance in my current setup. So, hope me good luck in this systems am going to make.

My [Max Payne III] 3rd person Targeting System

Hellooooo again my friends;

Am trying now to give a different post to celebrate the new year with all of you πŸ˜€ As i promised in the Other blog, Twitter and Facebook that I’ll make an advanced targeting system like MaxPayneIII. I started to put the main milestones of it last night. I just installed the game again to have it as a reference in hand better than youtube videos. to be able going back and forth between reference and development. I was so lucky to find Max himself character as 3d model. Or at least a character looks like him 90% :D. So, i found it will be a good idea to use it in the test to have a better feeling of it & to have better view to compare it with the original system. I guess I’ll spent more time animating, because I’ll need at least [according to my calculations] 50 different animation clip..! 😦 and of course am not own MOTION CAPTURE at home πŸ˜€ πŸ˜€ So, I’ll animate them all 😦 . So, hope me good luck. And the next post will be for TFK animations.


How i get ideas ?

Hey everyone, i got a question more than one. And it always the same question. How i get my ideas ?. I found it is a good time to give a quick post to say thank you for everyone supported “Coated”and to say that am taking couple of days as a quick holiday since i agree the next project idea.
For my idea, i always like to brainstorming my self, even if am alone in the room, i start to brainstorming myself. Some times i brainstorm with my wife. And then start to record all the ideas i got in a very long document πŸ™‚ and after each project i open that document and start choose from my shelf, like am in super market and trying to get the best thing every time :D. So, every time i try to choose an idea which is more unique and may be little harder in developing it. This is why i start to take more time choosing the next game, my document now over 100 idea. And am selecting now between 5 idea, but all are not Puzzle games as i promised. So, hope me good-quick-luck to decide which idea to go that time ;


The Filthy Coward, my Ludum Dare Entery

After almost two days of working without sleep. I finished my entry. Honestly i like the game art and the final look , but the game development still not that strong and there is lots of bugs specially in the animations and inputs.


A good matter i found it is important to mention and specially here in my Own blog is that : THIS GAME NOT EXPRESS MY OWN PERSONALITY OR MY OWN TREND OR CULTURE. I just made that game because i was willing- and decided- to take part in that ludum dare. And unfortunately it comes with a theme not match with my own directions in my games. Any way i tried my best to make something funny, little polite and looks pretty πŸ™‚


you can follow the ludum dare post & vote for the game if you like. and any comments are welcomed of course. Here :

Ludum Dare

or directly from here :

Windows version || Web version


Why “Coated” Stopped !

As i recieved som emails from my lovely fans who were waiting “Coated”. I found i should tell them “you” why the game still not done;

Sorry for stop posting last few days, my family were moving and i was helping in some stuff all the time after my work day & badly i can’t find time to make some progress in “Coated” but no time for posting. I wanted to have all available time to make some progress and prevent that family stuff from straggle my progress & this is what my family looking for too;

May be the progress will be just a small amount by the end of that week as am getting ready to inter “Ludum Dare” the next weekend. Any way, back to coated, i still feel i need to change the game theme. It should be looks like “Harmonic”, but after a long discussion between me, me, me & me, I found i need to change and make each game have it’s own looking.

Hope you like the progress so far & the good news that time, there will be a Mac version of the game, as i got emails and forums replies from people who use mac, they can’t run the windows version with any running tool;


a 10 hours OFF!

hi everyone, am just posting to let you all know that i decided to take today off, just to rest my self as am daily working 8hours @ work and 10hours @home , and the rest of the day for eating, sleeping, playing with my son, praying and transporting:) . So, i just want to rest my brain for 10 hours only from my screen…i guess in that rest I’ll keep working mentally in finishing the concept and ideas on the upcoming title & I’ll announce it late time today . Hope you are all enjoying Harmonic;


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