Hi everyone, Sorry for the long out of posting
In fact, i have some problems in connections because of moving + the internet in China by default blocking WordPress ! Anyway am i had to stop working in TFK because of some freelance work and after that i went back to work in the Targeting System. But after few days i found it will be great if i integrated an AI system too. An AI built from ground and up to match my needs and trying to make it perfect as i imagined. So, now am working in my own AI + Targeting systems & after that promise i will stop making tools and gameplay techniques and continue making a full games
For the used Language & SDK. At the beginning i got ONLY 2 choices> My choices was CryEngine Or OpenGL. I found working in OpenGL will be exhausting as it will take more time than it need & i will focus in rendering the final result more than focusing in the Algorithm it self ! So i take this choice out for now. For CryEngine which i really like, i found working with flowgraph i sort of limited, and will not give me the free coding or programming environment which i need to make something from scratch. CryEngine is amazing, but sometimes i feel it is already give me everything cool !
So, i started to think about Unity, UDK & Shiva. For Shiva as it is not that powerful i got it out of my mind in that one too. UDK was amazing and the most Powerful thing, Specially with the unreal scripting. But for my current computer
or in another word labtop, it runs so slow..and as we all know UDK need amazing computer to run smoothly..So, i choosed Unity, i can use in my labtop fine & sooth. Plus it can run in my Mac too. and Unity C# or JS have lots of great classes too like unreal scripting. So, it looks like UDK, but less quality & better performance in my current setup. So, hope me good luck in this systems am going to make.